About the challenge

We are in the early days of a new medium - AI Games! Today you will push forward this new medium, contributing to the grammar of the art form - as Lumiere and Melies did in the early days of cinema and as Carmack and Richard Garriott did in the early days of 2D and 3D games.

AI will transform gaming entirely! This NOT simply about preproduction concepting, this is as big a shift as the shift from 2D to 3D! Go for it!!! 

Telegram Group for the day 

https://t.me/+X5veGGE7u3MyZmIx

What is an AI Game? Early days! But here is a working definition!

1. A game built by humans where the majority of final assets are made with AI.
2. A game whose core mechanics and loops are substantially driven by AI.
3. The game’s AI learns & adapts to player actions and can leave the confines of the game.

Requirements

What to Build

We would like you to build something around AI Games, this could be tooling, prototypes, pitches for potential AI Games! Anything goes so long as it is plausibly related to AI Games. This can be just a mindblowing pitch, working prototype or more!

What to Submit

Submit a 3 minute video through this site (Loom is a good option), this will go to the judges who will announce winners of all prizes other than AUDIENCE PRIZE on Wednesday March 29th. You also need to present for 60 seconds to the audience between 5 and 630! 

Hackathon Sponsors

Prizes

$10,500 in prizes

BEST AI GAME PITCH $1000

BEST AI GAME DEMO OR PROTOTYPE $1000

MOST INNOVATIVE USE OF AI $1000

AUDIENCE PRIZE $2500

GRANT (AT JUDGES DISCRETION) $5000

Devpost Achievements

Submitting to this hackathon could earn you:

Judges

Jack Soslow

Jack Soslow
Andreesen Horowitz

John Gaeta

John Gaeta
Oscar Winning VFX Supervisor The Matrix

Eugenia Kuyda

Eugenia Kuyda
CEO Replika

Judging Criteria

  • AI Games
    Make sure your submission plausibly relates to AI Games that s all!

Questions? Email the hackathon manager

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